

Its ending I found to be very anti-climactic, though I was pleased to find that I could still explore the world afterwards and finish up any quests that were unresolved, and as action RPGs go, it’s rather basic and woefully repetitive. Of course, all games have their problems, and Cat Quest is no different. It’s a game that has character, and I like that. Some people may find it all a bit saccharine maybe, probably those who hate cats and who are ignorant of shows like Twin Peaks or Game of Thrones, but I imagine most will be constantly amused by its witty dialogue and visual cues. From cat puns to amusing pop culture references, The Gentlebros have done a great job in making a world that’s light-hearted, comical and thoroughly entertaining to be in. It goes some way to create an enjoyable ebb and flow to battle, but again, you’re not going to find much depth other than upgrading your spells and finding how they can be best combined to make shorter work of your foes.įor me, what really pulls Cat Quest together is its humour, which attempts to keep a smile on your face from beginning to end. Moving in close and hammering the attack button results in the same flurry of hits regardless of whether you’ve got a mace, staff, sword or axe equipped, and a handy circle will appear under an enemy when it’s about to initiate a counter-attack so that you can roll out of the way. So much so, that hitting your enemies up close and personal is required to refill your magic-enabling mana in the heat of battle. While spells are undoubtedly useful, melee is the bread and butter of Cat Quest‘s combat. It’s also the case for those used by the enemy, with the area of effect being displayed for a short while before the spell is performed to give you time to move out of the way. Unusually, offensive spells have a specific area of effect that always originates from your position, meaning that to use them effectively you need to consider where your enemies are located in relation to you. You have one button to attack with whichever weapon you’ve got equipped, one to roll out of the way of danger, and four that can be assigned to spells of your choice out of an eventual selection of seven. Boredom seldom has a chance to rear its head as there’s always something nearby to do, or at least kill.Ĭombat plays a large role in Cat Quest, and thankfully, while basic, it’s pretty robust. You’re always being rewarded with gold and experience, and maybe even a new piece of equipment. Moving around its world, you’re always finding towns and ports (or pawts, as the game likes to call them) with quest boards begging for your attention, or abandoned ruins and caves for you to explore and plunder. Mostly taking place on an overworld that feels like it’s been ripped out of a JRPG from the nineties, Cat Quest rarely pulls you out of the action for more than a minute at the most. And so with Drakoth out of your grasp until you’ve become a formidable Dragon-busting little kitty, you engage in quest after quest in a bright and colourful open world, bringing peace and prosperity to its inhabitants while also upgrading your arsenal. Things soon get more complicated, however, when it turns out you may actually be a Dragonblood – one who has the power to destroy dragons.

With your sister kidnapped by a sinister looking cat named Drakoth, Cat Quest has you taking control of cute little feline avatar on an adventure to save her.

Cat Quest by independent developer The Gentlebros is one of them. Sometimes, games just have a certain quality that makes them fun regardless of their shortfalls.
